Double Exposure was a divisive sequel to a beloved narrative-driven adventure series. It ended up winning the Social Impact ...
Life is Strange: Double Exposure, which launched last autumn to a mixed response from fans, resulted in "large losses" for the company, Kabutan analyst Hideki Yasuda stated (thanks, ResetEra ...
Stephen Totilo, a journalist who was backstage at the time, wrote the following: "Nearly every game that won had people ...
Life Is Strange: Double Exposure sales Square Enix recenty held a financial results briefing in Japan, during which it reportedly said that Life Is Strange: Double Exposure sales bombed. The title ...
In one of the sadder, more revealing tales we've heard recently, Life Is Strange: Double Exposure was honoured by the ...
Life Is Strange: Double Exposure was a divisive sequel to a beloved narrative-driven adventure series. It ended up winning the Social Impact award at the Game Developers Choice Awards last night ...
Over time, Life is Strange turned into a full-fledged franchise. New heroes appeared, unexpected details of the past were ...
Double Exposure's disconnect between critics and fans previously perplexed Square Enix, but it has since revealed what was probably obvious to many: Max Caulfield's return failed to meet the firm's ...
Double Exposure was met with mixed reviews and heavy criticism from fans when it launched last year. It seems it didn't sell particularly well, either, as Square Enix has labelled it a "large loss".
Each of these 10 games generated vocal responses that ran the full gamut, ensuring that players really had to experience each ...