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This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, and how both have been seemingly shelved in favour of the Ghost series.
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
This article was originally published on www.dbltap.com as Sucker Punch seems to be playing it safe with Ghost of Yotei.
Sucker Punch made its first game for the Nintendo 64 back in 1999, and then went on to create the Sly Cooper series on the PS2 and Infamous on PS3. Stay tuned to IGN for more from Paris Games Week.
But I think what makes the cast of Sucker Punch a stellar one is the variety, and the fact that it’s mainly a female-led cast. We start with Emily Browning, a young actress who has appeared in ...
While Sucker Punch Productions is deep into the development of Ghost of Yotei, the studio hasn't forgotten about the first ...
In Sucker Punch, choice and freedom are represented by Babydoll's ability to insert herself into pre-made genre fantasies. Like I said earlier, these are costume changes, not narrative development.
Sucker Punch takes things to fetishistic extremes, but pretending that Bond’s shirtlessness (or his tuxedo for that matter) isn’t the same thing is just being sexist.
You Haven’t Even Seen ‘Sucker Punch’—Yet You Already Hate It (But You Should—And You Shouldn’t) By Sonny Bunch @ SonnyBunch Published May 12, 2017, 8:45 a.m. ET ...
“Sucker Punch” fails in areas we usually ascribe to good drama such as story, character and theme, but is spectacular in areas we often ascribe to good cinema such as vision, scope and innovation.