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I can't even imagine it not happening, but believe it or not, Mario Kart: Double Dash's two player driving mechanic almost ...
The main gimmick in Mario Kart: Double Dash, which was released on GameCube in 2003, is that players choose two characters ...
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Game Rant on MSNMario Kart: Double Dash Was Almost Very DifferentDouble Dash almost did not have the two-driver mechanic due to challenges in development. Developers considered sidecars but ...
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Screen Rant on MSNI’m So Glad Mario Kart: Double Dash Didn’t Use Its Backup PlanMario Kart Double Dash is well known for its unique tandem racing feature that sets it apart from the rest of the series, but it almost didn't happen.
Now that was a hook. That's exactly what Mario Kart: Double Dash!! brought to the table in 2003, the first and last time we would see the mechanic crop up in the series. However, the classic ...
Mario Kart is a huge part of Nintendo's gaming library, but one title on the GameCube almost had a different vibe entirely!
Nintendo has officially announced to launch GameCube controller, designed for the Switch 2, while gamers are not happy about ...
Part of the magic of the movies is that they can take us anywhere, but not every movie is an epic that spans a person's ...
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Sunderland Echo on MSNSwitch 2 preview: 6 wild things that happened in my time with Mario Kart WorldDuring my adventures at sea, I spotted a boat with what looked suspiciously like a ramp on the back. I was expecting to be ...
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