Ex-PlayStation boss Shuhei Yoshida reveals PS Vita failed due to split focus on PS4 development, costly memory cards, and ...
However, Yoshida said the biggest reason PS Vita failed to attract a significant audience was Sony did not have the development teams to support it concurrently with its home consoles PS3 and PS4.
This technology demonstration combines hardware and software to pave the way for future SAR and Earth observation missions, ...
If you're trying to consolidate furniture and you also need a good chair for remote working, this might be the perfect one-size-fits-all. All the tilt, recline, adjusting, and armrest ...
If you ever wished you could use one keyboard and mouse with multiple devices, you'll be glad to know that you can — with a ...
Hunting Grounds has become a notable asymmetrical multiplayer game with a refreshing and cohesive take on the sci-fi universe ...
Former PlayStation executive Shuhei Yoshida left the company recently, and he has been sharing some thoughts on the game industry and the PlayStation brand, such as why the PlayStation Vita trailed ...
The former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview with Kinda Funny discussed [...] ...
and that eminently merchandisable hourglass may well be just about the only actual link to the choose-your-own-death-adventure PS4/5 game. But, in a bid to subvert expectations, Sandberg and ...
Operating the remote robotic arm is a part of Isro's SpaDeX ... relocate itself like an inchworm to specific targets on the PS4-Orbital Experiment Module (POEM-4) platform in space.