In 2005, a software bug triggered a pandemic in the video game World Of Warcraft. It ended up foreshadowing many aspects of the COVID-19 pandemic.
The Corrupted Blood debuff was created to affect players ... as social factors in the real pandemic resembled those of the digital one. People weren't deliberately infecting themselves to grief ...
During the 2020 Covid-19 Pandemic that data was referenced and considered by those same researchers while looking at the spread of the real-world disease. We told the story of the Corrupted Blood ...
Hakkar would cast a spell called "Corrupted Blood" on players ... What followed was a virtual pandemic that startlingly resembled today's COVID-19 pandemic, from the spread, human behavior ...