Need a pentagonal pyramid that's six inches tall? Or a number line that goes from ‑18 to 32 by 5's? Or a set of pattern blocks where all shapes have one-inch sides? You can create all those things and ...
Okta challenges you to a duel! That crazy octopus wants to play you in a game where the first person to choose cards with a specified sum wins. You can choose how many cards, what types of numbers, ...
Use this interactive tool to create dynamic drawings on isometric dot paper. Draw figures using edges, faces, or cubes. You can shift, rotate, color, decompose, and view in 2‑D or 3‑D. Start by ...
Thinking about numbers using frames of 10 can be a helpful way to learn basic number facts. The four games that can be played with this applet help to develop counting and addition skills. (This ...
Explore different representations for fractions including improper fractions, mixed numbers, decimals, and percentages. Additionally, there are length, area, region, and set models. Adjust numerators ...
A tessellation is a repeating pattern of polygons that covers a plane with no gaps or overlaps. What kind of tessellations can you make out of regular polygons? What shapes tessellate? If shapes can ...
The Product Game is a fun, interactive game that exercises your skill with factors and multiples. This Product Game Investigation was adapted with permission and guidance from Prime Time: Factors and ...
A net is a two-dimensional figure that can be folded into a three-dimensional object. Which of the nets below will form a cube? Click on any net, and determine whether or not it can form a cube. An ...
Use tiles to represent variables and constants, learn how to represent and solve algebra problem. Solve equations, substitute in variable expressions, and expand and factor. Flip tiles, remove zero ...
This activity allows the user to enter a set of data, plot the data on a coordinate grid, and determine the equation for a line of best fit.
Change the number of sectors and increase or decrease their size to create any type of spinner. Then, conduct a probability experiment by spinning the spinner many times. How does the experimental ...
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