The Corrupted Blood debuff was created to affect players ... as social factors in the real pandemic resembled those of the digital one. People weren't deliberately infecting themselves to grief ...
In 2005, a software bug triggered a pandemic in the video game World Of Warcraft. It ended up foreshadowing many aspects of the COVID-19 pandemic.
but it didn’t really feel like Pandemic to me. You can still buy it — but it’s a big missed opportunity, if you ask me. What the game should have been about is the legendary Corrupted Blood ...
The New York Times has a story about a group of researchers who examined the outbreak of the in-game disease ‘corrupted blood,’ originally designed ... what the social response might be to an actual ...